Microsoft CEO Satya Nadella has said the company’s planned acquisition of Activision Blizzard is motivated by its desire to build “the next internet”.
Xbox’s parent company revealed last month that it intends to acquire Activision Blizzard in a $68.7 billion deal–the game industry’s biggest ever by some distance.
In its announcement, the company said the move—which will give it ownership of franchises including Call of Duty, Warcraft, Overwatch, Crash Bandicoot and Guitar Hero—”will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse”.
While there’s no universally accepted definition, the metaverse is a network of 3D virtual spaces where users can socialise, play, and work, and some envision it as a successor to the mobile internet.
In his first interview since the Activision deal was announced, Nadella discussed Microsoft’s vision for the metaverse.
“Metaverse is essentially about creating games,” he told the Financial Times. “It is about being able to put people, places, things [in] a physics engine and then having all the people, places, things in the physics engine relate to each other.
“You and I will be sitting on a conference room table soon with either our avatars or our holograms or even 2D surfaces with surround audio. Guess what? The place where we have been doing that forever . . . is gaming.
“And so, the way we will even approach the system side of what we’re going to build for the metaverse is, essentially, democratise the game building . . . and bring it to anybody who wants to build any space and have essentially, people, places, [and] things digitised and relating to each other with their body presence.”
During Microsoft’s
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