The Metal Gear Solid 3: Snake Eater remake - aka Metal Gear Solid Delta - resurfaced during tonight’s Xbox Games Showcase. We still don’t have a release date, despite signs we might see the remake of the 2004 game this year, but we did get a pretty good look at a bunch of key moments from the original remade in the shiny Unreal Engine 5 do-over - including a look at The Boss and the familiar gravelly tones of Snake actor David Hayter.
MGS Delta was revealed last year with a very brief tease of its faithful polishing of the PlayStation 2 classic, which has so far only come to PC (officially) in the serviceable if fairly underwhelming Master Collection. We later got a fuller look at some gameplay, showing that, yes, this will indeed be a Metal Gear Solid game with all the sneaking, shooting, choking and wriggling around on the floor that implies.
The latest gameplay reveal gave a more action-packed taste than the fairly serene stealth slice of the latest trailer, showing Naked Snake blasting helicopters, wielding a rocket launcher in the sidecar of a motorcycle, CQC-ing guards to the floor, encountering the Ocelot Unit and interrogating soldiers while holding a knife to their throats. It was a surprisingly wide-ranging showcase, in my opinion, spanning from the opening HALO jump at the very start of the game through to the very late-game motorcycle chase.
We also got a very brief glimpse at the game’s crocodile hat - I’m personally curious to see if the slightly clunky camouflage menus are streamlined in the remake - while Snake swam around in some swamps and crawled in mud. One snippet showed Snake taking aim at some kind of elk-deer thing with twisty horns (what am I, a zoologist?) to prepare his next meal. I don’t remember seeing that specific animal in the original, so it might be new.
Maybe most excitingly - at least for me - we got to finally see Delta’s take on Snake’s mentor The Boss, showing the iconic confrontation on the rickety rope bridge from early in
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