features a familiar combat system that's made a bit more complicated by myriad status ailments, each with unique effects and cures. Not only do these ailments hinder your performance in battle, but depending on the type, their effects may linger when the fight ends. This puts you at a clear disadvantage moving forward, so you'll need to understand how different ailments work and what you can do to cure them.
takes pages from and , allowing you to inflict or incur status ailments on top of damage and saddling you or your opponents with debuffs to overcome in combat. Whether physical or mental, the effects of ailments can cause severe decreases in any individual status or even push party members to attack one another. Finding the right cure is essential to keep your team in good health. Although the game features handy tutorials on ailments and treatments, we've put together a reference guide for quick and easy answers.
Status ailments can be broken down into two distinct types: physical and mental. With a grand total of 12 unique ailments, both types cause debuffs and otherwise, tricky effects to deal with during combat, but critical differences set the two categories apart.
Metaphor: ReFantazio uses Archetypes instead of Personas to give the player unique abilities, but there are a lot of differences between the two.
According to TheGamer, mental ailments will subside once the battle concludes, eliminating the need to find a cure afterward. However, ailments of this kind can make it exceptionally difficult to control party members during combat, putting your team at risk. These include the following:
Conversely, physical ailments will remain in effect even after the fight ends. This can spell bad news for your party going into combat without treatment. You'll want to prioritize curing any of the following physical ailments affecting team members:
Statusailments shouldn't be taken lightly on your playthrough. While you may be able to tough out a battle facing
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