No matter what form of media he appears in, it is hard to separate Spider-Man from his home city of New York. Spider-Man stories set outside The Big Apple often leave the Webslinger feeling like a fish out of water. Without any nearby tall buildings to attach his webs to, Spider-Man has to resort to hitching a ride from allies who brought their own transport. Marvel's Spider-Man smartly puts the Webhead in his element, dropping players in a fully explorable version of New York City.
While some sections of the games take place indoors and in the Raft — a super-maximum security prison, the majority of Marvel's Spider-Man and Marvel's Spider-Man: Miles Morales are set in the open city. While it may be awhile before the sequel gets released, Marvel's Spider-Man 2 should take elements from the previous games' versions of New York and update them using current-gen hardware.
Spider-Man Gets First PC Update, Here’s What It Does
Those who played Marvel's Spider-Man or Marvel's Spider-Man: Miles Morales have spent hours traversing Insomniac Games' version of New York. Thankfully, the web swinging in both games is so immersive that mostly players won't mind the commute (they may even prefer it to fast-travel systems). Despite the size of New York, players can make it from northern Harlem to the southern Financial District in a couple of minutes.
Because players spend so much time swinging around the city, they subconsciously create a mental map of New York. Without the aid of the in-game map, players learn the locations of places such as Miles' new home in east Harlem and the Chinatown F.E.A.S.T. shelter where Aunt May works. Apart from important story locations, players also start to learn the overall city layout, including real-world
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