Hey, everyone!
We know many of you have been eagerly awaiting our next formal roadmap for Marvel’s Avengers. We aren’t yet ready to reveal the next full roadmap, but we can share some news about our next update and how we’re improving and changing the game in the near- and medium-term.
In Marvel’s Avengers, core game systems must evolve with the player base and as we learn more about how players play. A number of the systems built at launch haven’t grown and aren’t sufficiently delivering the most fun Super Hero team experience. We addressed some of this in our last patch with the addition of Shipments, a reworking of the gear upgrading system, a streamlined resource economy, and other changes. More of this type of work (like a refresh of rewards for events like Red Room Takeover and Corrupted Vibranium) is ongoing and is a substantial part of our near-term development plan.
To give some specific examples, let’s take a sneak peek at Patch 2.3 (currently planned to release in March 2022) and a sample of the changes it will bring, as well as some elements in progress for release shortly afterwards.
First, Nick Fury is returning to lead SHIELD and coordinate future Avengers Initiative missions alongside Director Hill.
This comes with a much-needed rework of the War Table and the mission-select system. We’re changing how to find, select, and launch missions on the leveling journey throughout the Avengers Initiative. Our primary goal is to improve the flow for new players to reduce frustration in the leveling process. The more organized and directed experience will also create larger, more concentrated matchmaking pools for higher-level players.
We’re also taking the opportunity to use what we learned in the past year to further
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