If you find yourself in the Euclid Galaxy, I would not recommend visiting Sec Talu. It’s a little green planet found in the Pisyslf system riddled with toxic air and acid rain. I spent the majority of the new update to No Man’s Sky on this planet, and I would frankly like to forget it. After completing the main mission of the Sentinel update, I left Sec Talu feeling a little empty and horrified by what happened on that corrosive planet.
Recently, No Man’s Sky released its first major patch of 2022 with its Sentinel update. This brought large changes and new items for players to get their hands on, mainly focusing on the robotic antagonists called the Sentinels, new guns and modifications, and the Minotaur mech suit. The update added much-needed improvements for the on-the-ground combat against the Sentinels, but these improvements really only highlight how weak the gunplay is in this game.
After spending many hours trying out this new content, I felt uneasy about the ramifications of the violence I witnessed in the game.
When starting the new update, players will be asked to go to their settlement in order to quell a Sentinel attack. This will kick off the main questline that will eventually give the player their very own Sentinel drone companion. With the player’s help, this little drone breaks off from the hive mind of the Sentinels and finds its own independence. Along the way, players go toe-to-toe with swarms of Sentinels. This is where things get a little messy.
I first touched down on Sec Talu in search of a Sentinel Pillar, a new construct added to the game in the update, hoping that this would only take a couple minutes out of my day. Before the update, planet-side combat was rather breezy. Sentinels would fly
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