The new remake is a perfect example of what a remake should be by not only updating the graphics but also adding all-new levels, quality-of-life features, and so much more to the experience. The original game, of the same name, was released in 2004 for the Game Boy Advance as a spin-off from both the series of games and the 1994 game,. Blending the two together, it introduced fun puzzle mechanics and transformed many familiar enemies into wind-up toy versions of themselves.
As a remake, keeps to its roots and does not change the story that is told, but rather updates it with fresh cinematic cutscenes and beautiful graphics. The puzzles are truly at the heart of this game, with 130 levels full of different mysteries to solve involving manipulating the environment to save the Mini-Mario toy friends. Although he doesn't get the benefit of power-ups other than One-Up Mushrooms, Mario gets to utilize some fun skills, such as being able to do handstands.
This remake takes the best parts of the original and enhances them without losing its charm.
The basic story of involves Mario chasing down the big ape after Donkey Kong steals all the Mini-Mario toys from the Mario Toy Factory. Beautifully animated cinematics tell the story of poor Donkey Kong simply wanting one of the toys and getting upset when the store was sold out. This silly premise sets the foundation for why Mario is chasing Donkey Kong across eight crazy worlds filled with puzzles.
Each world has a total of eight levels, beginning with six basic levels where Mario has to make his way to a golden key that will unlock a door leading to another section of the puzzle, and then find and rescue a Mini-Mario toy that fell from Donkey Kong's bag. After those six levels, there is a level where Mario must lead the previously found Mini-Marios to the safety of a toybox, and then a culmination to that world in a level where he comes face to face with Donkey Kong himself. These boss levels also incorporate puzzles for how to
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