Gacha gaming has become a pretty taboo topic over the past few years; so named due to their similarities to Japanese gachapon machines which dispense random collectible figurines for a small fee, free-to-play mobile titles likeStar Wars: Galaxy of Heroes, Raid: Shadow Legends, and Mario Kart Tour have long been criticized for emphasizing random loot drops that often require the investment of real-world currencies to initiate. Fortunately, a recent announcement from Nintendo confirms thatMario Kart Tour will soon be removing these widely-maligned features.
When it launched in 2019, Mario Kart Tour allowed players to earn things like drivers, gliders, karts, and tickets by firing them from a green pipe. Essentially a re-branding of the much-criticized loot box mechanic seen in plenty of similar games, the version in Mario Kart Tour was essential to player progression, as it granted items that offered distinctive in-game benefits. While there was no chance of earning duplicate items and Nintendo was forthcoming about item drop rates, it nonetheless turnedMario Kart Tour into a pay-to-win experience.
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Though Mario Kart Tour surpassed 200 million downloads in 2021, the title earned the ire of many longtime fans who resented the gacha influence on Nintendo’s longstanding karting series. Now, roughly three years since its debut, Nintendo has announced that the pipe system will be replaced by the Spotlight Shop in an upcoming October update. The Spotlight Shop will allow players to use rubies to directly purchase the items they desire, eliminating any random elements. For some, this may take away the thrill of earning rare drops, but, given the push in
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