Facilities are one of the most important aspects of Makai Kingdom: Reclaimed and Rebound. We’d go so far as to say they’re as important as your units, and your units are Lord Zetta’s lifeblood. And Lord Zetta is the main character.
Related:Makai Kingdom: Reclaimed And Rebound - Complete Guide To Class Skills
But facilities are more than just a way to house your units. We’ll cover everything they offer, so you can decide which ones work best for your particular strategy. But first, we’ll help you make sense of the convoluted mechanics involved in actually crafting facilities because you’ll be stuck with your starter pack if you don’t make some sterling wishes with Zetta.
Right, then. Unless you’re positively enamored with that doghouse, you’ll be wanting some more facilities ASAP. Somewhat surprisingly, level is not an issue. You can start pumping these out at level 1, but that’s probably not something that will happen often. Mana, after all, is the key ingredient. And mana doesn’t exactly grow on trees.
But collect it, you must, and the costs for new facilities predictably rise as their overall usefulness increases. Grind away to your heart’s content, and if your heart’s evil enough that you don’t care about receiving Makai Kingdom’s good ending, create new units only to slice and dice them up nice and deadly to boost your army’s mana levels exponentially.
Here’s the tricky part. There are five conditions that must be fulfilled in order to build a new facility. For whatever reason, Lord Zetta isn’t especially forthcoming with this information; you’ll receive an error message telling you that you lack the requirements to meet a certain condition, but not all five at once. Many players have been left scratching their
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