The cloud-based Kingdom Hearts games released for Nintendo Switch now tell gamers when trying to play them may be a bad idea. While the series's upcoming sequel, Kingdom Hearts 4, has many gamers excited, the recent ports have been plagued with problems.
Kingdom Hearts, despite its notoriously complex lore, is one of gaming's most prominent franchises. When series protagonist Sora was announced as the final roster addition for Super Smash Bros. Ultimate, for example, fans around the world were thrilled. The inclusion of Sora was something fans had been campaigning for years for. And in the same vein, another development that many were eager to see was the release of Switch ports for the series' various titles. This too eventually came to fruition, but in this case the celebrations turned out to be somewhat premature; the cloud-based Kingdom Hearts ports have proven almost unplayable due to bugs and connection issues.
Related: Why Kingdom Hearts 4's Shibuya Is Different From TWEWY's
There has now been a new update to the games, announced by the Kingdom Hearts Twitter account (via Kotaku), which relates directly to these issues. Unfortunately, however, the 1.03 update does not truly address the problems plaguing Kingdom Hearts on Switch. Instead, the update adds two new features to the collection. The first allows players to view server congestion on the port's portal page. The second allows players to select whether to prioritize game performance or graphics quality when streaming Kingdom Hearts 3. This means that should a player's Switch be struggling with certain parts of Kingdom Hearts 3, like the intense post-game battle against the game's mysterious secret boss Yozora, then they may be able to change the streaming
Read more on screenrant.com