Magic The Gathering is an infamously expensive hobby. Opening dozens of booster packs every few months when a new set rolls around adds up, and that's before you add in things like preconstructed decks, sleeves, playmats, boxes, dice, and other accessories. I'd hate to think how much I've spent on Magic in the past couple of years, but it's easily in the four digits, if not more.
But it doesn't have to be expensive; proxies allow people to play with any card they like, regardless of how much it costs or how rare it is. It is more than just a cost-cutting tool; proxying is a whole community unto itself, with talented artists producing lots of incredible and innovative takes on existing cards.
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And yet, some corners of Magic's community are vehemently against even the mere mention of the dreaded P-word. The most recent reignition of this debate came when the /r/mtg subreddit banned Commander Herald writer Jake FitzSimons for using the word "proxy", resulting in a backlash so strong it had to forcibly remove two of its own moderators. As the age-old debate about proxies erupts in the community once again, it's time for people to really get a grip and accept them.
People's first argument is that proxies are counterfeits, which is entirely wrong. By definition, a counterfeit tries to pass itself off as the genuine article – they're frauds, produced illegally and usually sold by unscrupulous individuals hoping to make a quick buck off of unsuspecting collectors. Proxies, on the other hand, are a much more homebrew affair where the card doesn't even need to look like the 'official' version as long as every player knows what it's meant to be. Nobody is looking
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