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On Magic the Gathering's plane of Innistrad, a quiet death is all anyone can hope for. The Blessed Sleep is a key part of the humans' belief: the hope that, when you die, you're not brought back a zombie, stitched into a Skaab, or become one of the many spirits haunting the plane.
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Of course, very few on Innistrad are that lucky. But one spirit did find life after their death more appealing, as they managed to form a friendly relationship with the still-very-much-alive Cathar, Rhoda. Now, Timin and Rhoda patrol Innistrad, helping both the living and the dead where they can, and pursue Timin's killer.
This week, we're going to give our opponents the Blessed Sleep they so deserve with Rhoda, Geist Avenger and Timin, Youthful Geist.
Out first Commander is Timin, Youthful Geist. A 3/4 Spirit with flying that costs four generic and one blue, Timin taps down one target creature at the beginning of each combat. He also has Partner With, a mechanic which allows him to be one of two Commanders alongside Rhoda, Geist Avenger.
Rhoda, Geist Avenger is a 3/3 Human Soldier with Vigilance that costs three generic and one blue. Rhoda's ability fits nicely with Timin's as whenever an opponent's creature is tapped for any reason otherthan attacking, you put a +1/+1 counter on Rhoda.
The plan here is to repeatedly tap our opponent's creatures, build Rhoda up nice and big, and then smash them all in the face with a gigantic Cathar. Timin's here too, of course, to give us the blue of this deck's Azorius colour identity.
Ramping in Azorius can be tricky because blue doesn't have any
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