Magic The Gathering's Cyberpunk plane of Kamigawa is a world of technological marvels mashed up against tradition. Holograms, personal mechs, and cyborgs are commonplace, but so are sword fights, rituals, and superstition.
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One weapon you're likely to see across the plane are reconfigurable artifacts – creatures one second, weapons and armour the next; they provide fights with an unexpected advantage. In Kamigawa: Neon Dynasty, this is represented with the new Reconfigure mechanic, but it is, and how can you make the most of it? Here is everything you need to know about Reconfigure.
Kamigawa: Neon Dynasty introduces the first-ever "Equipment Creatures". These are artifact creatures who can function as both a normal creature and as an equipment artifact, depending on which way you've reconfigured it.
Reconfigure, then, is an equipment creature's version of an Equip cost. All Reconfigure creatures enter the battlefield as creatures, and paying the Reconfigure cost allows them to become attached to another creature just like equipment. Remember that you can only Reconfigure at sorcery speed, meaning when the stack is empty on one of your two main phases.
Other than the fact they're creatures, they work the same as any other equipment: you can attach and unattach them, pass them between creatures, and any ability that mentions equipment also applies to these.
Creatures with Reconfigure often have different benefits depending on whether they are creatures or attached to something else. For example, Rabbit Battery just has haste when it's a creature, but by paying the one red to Reconfigure it, you can give another creature +1/+1 and haste instead.
A creature with Reconfigure is
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