The recent announcement of Like a Dragon 8 was a welcome one for fans of the long-running series. Given the success of the most recent installment, Like a Dragon 7, developer Ryu Ga Gotoku has declared full steam ahead for the franchise, announcing three upcoming games in total, including two spin-off titles which should release before the next mainline entry. Many new things were introduced in Like a Dragon 7, from characters to places, and plenty of brand-new mechanics. The Jobs system was one of the innovative new mechanics introduced, allowing players to quickly change their party members' skills and play styles. It proved to be a popular addition which fans hope to see more of in Like a Dragon 8.
With many long-running RPG series moving away from traditional turn-based combat systems, Like a Dragon, previously known as Yakuza, bravely went against the grain. Since the franchise's PS2 debut in 2005, it quickly became associated with real-time beat-em-up action, and this would remain the case until the 2020 release of Like a Dragon, when the series switched to turn-based combat. The gamble paid off, and Like a Dragon 7 was widely praised for breathing new life into the franchise. Like a Dragon 8, then, must build on these systems to keep the franchise's momentum going.
Like a Dragon Gaiden Will Be A Smaller Scale Game Than Other Yakuza Games
The Like a Dragon franchise has long been known for its unique approach to humor. Everything from the sometimes over-the-top dialogue to the series' wacky collection of side quests is oftentimes steeped in comedy. Like a Dragon 7 is no different, despite telling a serious story of betrayal and loyalty at its core. The game implies that, while Ichiban Kasuga's involvement in the plot
Read more on gamerant.com