It's a special treat each time a new SteamWorld game comes out because it's a series that has always deftly leapt from genre to genre. Earlier SteamWorld games have covered everything from tower defense to platforming, strategy to roleplaying, and even deckbuilding. It's hard to think of another game series that's successfully managed to bounce around so many different genres.
As we saw in the launch trailer (above) on PC Gaming Show: Most Wanted, starting tomorrow SteamWorld will claim the genre it's probably always been destined for: city building. But leave it to Thunderful Publishing and developer The Station to say: Nah, SteamWorld Build isn't going to be just a city builder.
Not only are you constructing and managing a sprawling city on the surface of the planet, there's a whole other Dungeon Keeper-like system taking place deep underground at the same time. Your bustling city up top and your crumbling mine below feed off the progress of one other, and you can flip instantly between them with a single button press. It's a pretty compelling hook.
The eventual goal is to build and mine enough to escape the doomed planet your little robot workers are stranded on, but it hardly feels like a perilous situation as I begin placing buildings on a cozy, dusty patch of desert. One factory to cut down trees, one to turn those trees into boards, and little itty bitty houses for my robot workforce to live in. Throw in a general store, a service shop—it's like a robot hospital—and a cute little cactus farm, and my dusty little frontier town quickly becomes a charming and busy little burg.
But it's not long before things get more complicated. There's some ancient technology buried deep underground I need to unearth so I can
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