The first thing you need to know about Invincible Presents: Atom Eve is that it’s not part of the canon of either the comics or the show. It is its own standalone story arc that might draw on some events that will be familiar to those who have engaged with Invincible content before, but can be enjoyed separately as a blend of visual novel and turn-based combat.
Atom Eve features 10 episodes, each of which lasts around 20 to 30 minutes and the direction of each depends on the choices you make as Eve. The layout of each episode generally follows the pattern of speaking to people, choosing where to go on the map, and fighting various villains. While the overall arc seems to lead to the same events, how you get there and the relationships forged will shape the dialogue and the scenes you do encounter. It allows for additional playthroughs to change up the dialogue, or to catch events on the map that you missed, but one playthrough takes approximately five hours.
As you complete each encounter, Atom Eve gains experience which allows you to unlock skills and attribute boosts across three different paths. The Empathy path grants abilities that stun enemies in battle while additional dialogue options in some conversations. The Creator path focuses on Eve’s powers to manipulate things and her defences, while the Firebrand path is all about Eve’s combat abilities. There are additional abilities that unlock at certain stages should you reach certain points on two upgrade paths. I focused on unlocking everything in the Empathy pathway along with some of the abilities in Creator, with that focus on one path having both advantages and disadvantages. You will get good buffs and more powerful abilities but will lack in others. For
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