Set amid the smog-ridden trenches of World War I, Petroglyph’s new RTS game The Great War: Western Front thrusts players into a world very far from our own and yet hauntingly, chillingly familiar. A headline feature is the ability to command either the Allied or the Central Powers, whose perspective – with notable exceptions such as All Quiet On The Western Front – is so often neglected by Western media. That’s been true in the hype around Great War: Western Front, too – until now.
Made up of Germany, Austria-Hungary, Bulgaria, and the Ottoman Empire (now Turkiye), the Central Powers are often overlooked yet played a pivotal part in WWI. When I asked co-founder and creative director Joe Bostic why Petroglyph chose to include them, he told me, “exploring the gameplay strategies from the perspective of both major alliances involved on the Western Front in WWI made a lot of sense as each side didn’t approach the war using the same strategy.
“Each chose to explore the tactics and strategy of war in different ways – some creative, some shocking. We wanted The Great War: Western Front to let you explore different strategies.” As a result, Great War: Western Front hopes to shine a light on these forgotten belligerents, showing how they perform in-game in this PCGamesN exclusive.
The first thing to note is the focus on trench technology research, where the Central Powers excel. Given their position in, well, the centre of Europe, in many cases it was easier to dig in and hold than expand outwards. Therefore, the unit’s proficiency in trench warfare makes a lot of sense.
Despite this, Bostic warns that “even if you choose the same technology advancements as history, you can still change the outcome of the war by using your own
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