I am always on the lookout for a new MMORPG to try. When the opportunity to interview Francis “Salted” Mailloux, owner of the Wynncraft MMORPG private server, came up, I was curious as I immediately recognized the server's name. While playing Minecraft, I was constantly looking for new servers to try, one of which caught my interest at the time was Wynncraft . But my work life picked up shortly after that, and Minecraft fell to the wayside.
Wynncraft is a full MMORPG created entirely within Minecraft on a private server. It was initially released in April 2013. It had all the features you would expect of a typical MMORPG: quests, crafting, guilds, bosses, dungeons, and raids. There are even some PvP elements for those who are interested. Starting classes include Archers, Assassin, Mage, Warrior, and Shaman. Each class also has three archetypes that unlock new abilities.
Before my interview, I tried Wynncraft and started my journey from level 1 to 106 with the latest class, Shaman. So far, the early game has been straightforward, and some of the UI/menus are unintuitive. But I found myself having a lot of fun with Wynncraft rather quickly. It surprised me how easily I got caught up in doing just one more quest.
The crafted continents are fun to explore, and while the character models are limited due to being built in Minecraft, the environments are impressive. Combat feels simple initially but has a good element of danger compared to many modern MMOs. All in all, my first impression was a good one.
By the end of my first few hours playing Wynncraft , I was curious about how Salted, as he is known on the forums, got into developing an MMORPG in Minecraft that is now a decade old. In the interview, we also discuss how
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