Intel is laser-focused on improving its graphics technology of late. Not only has the company re-entered the graphics card market for the first time in more than 20 years, with its Intel Arc "Alchemist" family of discrete graphics cards, but Intel has also pressed its on-CPU integrated graphics processor (IGP) tech harder than ever. Now, the big chip maker has revealed that it is putting much of that graphics innovation surrounding Arc to work in its upcoming "Meteor Lake" processors. (See our larger explainer for an architectural overview of what's new with the coming Meteor Lake chips.)
Though these new chips have not been explicitly broken out, part by part, in detail just yet, the assumption is that they will arrive first as mobile processors for laptops. A launch date for the first Meteor Lake chips has not yet been shared, either, but Intel did present several deep dives during its recent Tech Tour that touched on the Meteor Lake IGP. And they are a cool tease: The on-chip graphics are another reason that we'll be looking at Meteor Lake when it debuts with a keen and expectant eye. Now featuring much of Intel's Arc desktop graphics architecture, Meteor Lake IGPs promise to significantly boost performance for both gaming and GPU-related work, if Intel's claims hold true.
Without much drastic change, Intel’s integrated graphics technology has been relatively easy to follow over the last several years. Its most recent graphics architecture, called Intel Xe Graphics, was first introduced inside of Intel’s mobile 11th Gen ("Tiger Lake") processor line. Intel then brought that graphics architecture to all of its 12th Gen ("Alder Lake") processors, and it was later carried over to the following 13th Gen ("Raptor Lake")
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