Today marks the launch of Intel's Arc A-series graphics family, the company's first discrete graphics cards to go head to head against industry titans AMD and Nvidia. To start, Team Blue is building its Arc GPUs for laptops, with entry-level Arc 3 models debuting now in laptops from $899. Higher-powered models called Arc 5 and Arc 7 are set to arrive early this summer, in higher-end machines. The company also teased its first desktop Arc graphics card at the very end of its presentation, showing off a much beefier design than the DG1 card shipped to developers last year. Here's what you need to know from Intel's Arc announcements.
First of all, the Arc series of graphics cards ought to be fully-featured models, with support for the full DirectX 12 Ultimate feature set (ray tracing, VRS, mesh shading, sampler feedback) plus DirectStorage and XeSS AI upscaling. That puts them on an even keel with Nvidia in terms of most features, and ahead of AMD who don't yet have a temporal upscaling solution.
Intel detailed some specs for each of the five models announced thus far, including the number of Xe cores, ray tracing units and GDDR6 memory allocation. Given the relatively rapid scaling between families — we see a doubling of core count and VRAM from the top Arc 3 model to Arc 5, then another doubling to the top Arc 7 model — we could start to see very impressive performance from those top-end models.
In terms of performance, we got our first look at expected frame-rates for the A370M in a range of games. Intel quoted frame-rates of 60fps or higher at 1080p medium settings in games like Hitman 3, Doom Eternal, Destiny 2, Wolfenstein Youngblood and The Witcher 3. In esports games like Fortnite, Rocket League and Valorant, the
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