Pune-based developer SuperGaming has partnered with Google to add some accessibility features to its upcoming Indo-futuristic battle royale game, Indus. We've yet to see direct gameplay from the PC version, but the studio has confirmed that it has added custom support for Project Gameface, enabling further inclusivity that lets players control in-game actions using head movements and various facial expressions. The feature is largely aimed towards gamers suffering from cognitive or motor challenges and can be set up via a simple face scan through the Gameface app. SuperGaming recently showcased this technology at the Google I/O event in Bengaluru, letting attendees try it first-hand.
Project Gameface is an open-source hands-free technology that uses a standard webcam to scan and read your face, so you can map facial gestures to actions on a mouse and keyboard. Gesture sizes can also be adjusted so the software doesn't mistake any involuntary reflexes as an in-game action. In a sense, the technology will try and make use of any expressions that could pull off in-game actions, ranging from eyebrow movement, mouth movement, grins, or even head tilts that'd best be configured to move the camera around. It is worth noting that Google's tool is still in development, but from the short teaser SuperGaming released, we can gather that omnidirectional camera movement is present, albeit a bit laggy. Then again, it could just be an unoptimised, in-development PC version, which still hasn't received any gameplay trailers.
At SuperGaming we want everyone to play games and more importantly, have a ✨level and inclusive✨ playing field for all players
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