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At our recent GamesBeat Summit, we hosted the Diversity in Gaming Breakfast, sponsored by Facebook Gaming. This gave us a chance to start the second day of our event with a panel that included moderator Latoya Peterson of Glow Up Games, Sheloman Byrd of Streamline Studios, Leanne Loombe of Netflix, Verónica Orvalho of Didimo and Bryna Dabby Smith of Brass Lion Entertainment.
Diversity is important in our industries for obvious reasons. If we want gaming to grow, it’s important to incorporate as many different voices, faces and perspectives to the landscape as possible.
For Verónica Orvalho, even being a CEO of a gaming company doesn’t automatically mean that her voice is heard. “It’s tough. It really is,” she said. “I was at DICE last year, and I was one of the few women there.” She explained that for DICE this year, she sent Didimo’s head of sales and CTO, two males, and noticed that they had an easier time doing business.
Finding a place in the gaming industry is even more challenging for mothers. Peterson noted that when looking for participants in the panel, they had a hard time finding mothers in mid level positions rather at the top executive levels or those new to the industry.
GamesBeat Summit 2023
Join the GamesBeat community in Los Angeles this May 22-23. You’ll hear from the brightest minds within the gaming industry to share their updates on the latest developments.
“There’s the trauma of crunch and this history of long hours. It’s hard to say, ‘It’s 5:00, I’m going to make dinner for my kid and I’ll be back.’ And that’s unfortunate,” said Bryna Dabby Smith of Brass Lion Entertainment. She added that work life
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