First off, let me say that I am not a major Sonic fan. With this article, I will have written about Sonic twice this week, which I think brings me up to around five times total in the near-18 months I've been here. But god help me, I'm standing here defending Sonic Frontiers. I'm just a girl, standing in front of a hedgehog, asking him to have a good video game for once. A couple of days ago there was a short teaser for Sonic Frontiers, and we all sat upright. To everyone's surprise, including my own, it looked decent. Good, even. However, the day after, a much longer seven-minute clip of gameplay emerged, everyone retreated to their familiar position of scorn and decided the game was, in fact, terrible. At this point though, what do you want?
Sonic Frontiers is an open world Sonic game, and the gameplay clip showed off Sonic in an open world. So far, so solid, right? A lot of people dismissed this from the concept up though, which seems to misunderstand... well, everything. 'Sonic doesn't look like he fits in that world' is a common complaint I've heard, and that's because he doesn't. He's not supposed to fit in there, he was designed as a '90s platform mascot. Sonic looks good, and the world looks good. That's as good as you're going to get. Remember how weird it was when Mario was surrounded by real humans in Super Mario Odyssey? And remember how excellent the game was anyway?
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There's no indication that Sonic will be as good as Mario Odyssey, but I don't see any indication that it will be bad, either. The open world doesn't look the most original, but wide grassy spaces with grey and blue monoliths is a winning combination. As for complaints that the world
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