The director of Sonic Frontiers has revealed how the upcoming game was influenced by the Sonic the Hedgehog live-action movies, especially when it comes to combat. A recent preview for Sonic Frontiers at Summer Games Fest gave players an in-depth look at the game's open-world and adventuring mechanics, and while reception to the new trailer was mixed, hopes are generally high for its release.
Sonic has enjoyed a nice resurgence in popularity due, in part, to the recent success of the Sonic the Hedgehog 2 movie, and Sega has certainly taken advantage. In the wake of the film’s acclaim, Sega has revealed several press releases for the upcoming Sonic Origins, an updated collection of four retro Sonic titles, and Sonic Frontiers, the newest mainline entry in the franchise. Over the past few days, Sega has released multiple trailers that gave fans a first glimpse at Sonic Frontiers' open-world gameplay, with one trailer offering fans a preview of combat in Sonic Frontiers. A few keen-eyed viewers of the combat trailer may have noticed a few similarities the combat animation of Sonic Frontiers had to its cinematic doppelganger.
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In an interview with IGN, Sonic Team director Morio Kishimoto talked about how the Sonic film was an inspiration to Sonic Frontiers. Kishimoto was impressed with the movie's animations and went as far as to say:
“The first [Sonic the Hedgehog] movie really caught me by surprise. We have been focusing on how Sonic is supposed to run, jump and fight within our games, but the movie showed us an entirely new approach. They came up with a great interpretation of Sonic, which became a huge inspiration for Sonic Frontiers’
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