As its sequel, Tears of the Kingdom glides into view, it's interesting to reflect on the seismic impact The Legend of Zelda: Breath of the Wild has had on gaming since its launch in 2017. It has become the flagship open-world experience, and its compulsive, horizon-chasing gameplay loop made it an incredible advert for the Switch's TV-to-handheld unique selling point. Breath of the Wild rekindled my love for open-world adventure games, and the Nintendo Switch reshaped how I played games entirely. Certain games or consoles can become era-defining, not only for the medium, but for us as individual gamers, too.
Replaying games that have such strong associations with specific moments in your life can feel transportive--even more so than games usually are--as though you're time-traveling. However, while there are plenty of games that evoke a fond nostalgia in me when I play them, this association can be a double-edged sword. I consider Breath of the Wild one of my favorite games of all time, and yet, because of the events in my life when I played it, I'm not sure it's a game I'll ever finish--let alone want to play again.
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In the spring of 2017 I got a phone call from my parents while I was at work. At a certain point in your life, you develop a kind of telepathy around strangely timed calls from family, and so that morning, as my phone buzzed on my desk, I knew what the news was before I'd even answered. «It's your grandmother. Come home.»
Grief, as it turns out, sharpens the memory like little else, and so many of
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