Anyone with a faint connection to video games has probably already heard the news that rocked the industry just the other day. Immediately following Take-Two’s $13 billion acquisition of Zynga, Xbox set the new record for the largest corporate buyout in the games industry with a $68.7 billion buyout of Activision Blizzard. It will take up to a year-and-a-half for the deal to be finalized, but the gaming community will still be reeling from the implications of such a huge announcement. Not since Activision merged with Vivendi Games in 2008, and added Blizzard to its name, has there been such an industry-shaping acquisition.
It’s too soon to say what will become of Activision Blizzard under Microsoft’s umbrella. Fans and developers alike are hopeful that the change in upper management will help solve the many controversies that have been plaguing the company for the past year. Ideally, this will improve conditions for Activision Blizzard employees and mitigate the harassment issues that have allegedly festered for many years. On the players’ end, many are wondering what will happen to the many franchises owned by Activision and Blizzard. Microsoft’s presence may be just the opportunity many IPs with no developers need to come back, and existing projects could probably benefit from some extra money and staff.
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A lot of PlayStation Call of Duty fans are worried about whether the franchise will stay on their console. It probably will for a few more years, though it only makes sense for Microsoft to make such a lucrative franchise into an Xbox console exclusive. Within that time, however, there could be some major changes for the better as a
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