In, the player's initial territory is a small village that can gradually turn into a sprawling town. As the town begins to grow through trade, commerce, and even invasion, the roads need to grow to match. Thankfully, roads are not permanent and can be removed just as soon as they are placed.Roads are not mandatory to place in, but the resource helps villagers with pathfinding immensely.
Without roads, citizens heading to work at the Granary might meander around before eventually finding their building, resulting in a possible loss of time and resources. Roads can also help direct town members to their Burgage Plots in , essential to build in any of the scenarios in. Roads provide direct paths to different points. Naturally, human error occurs, and players might place downroad tiles in spots they regret.
Removing a road in is relatively easy, but it is considerably more work than placing the tiles down. Due to this, think hard about the best possible road placement before setting your path down.
If several roads in your town or village are connected, this might mean that you have to dig up multiple paths, and unfortunately, you won’t be able to get the resources back. If you’re trying to dig up roads, these are the steps you need to follow:
Once the pop-up prompt has been cleared, the road will disappear from view. Citizens following the now-destroyed road tile will complete their journey along the same route. Any workers who follow afterward will no longer be constrained to the prior path and might take alternate routes to reach their destination until a new road is placed. Roads are a productivity tool, but inefficient paths around town might lead to even greater productivity losses in your territory.
Roads are a productivity tool in, facilitating travel to different destinations inside your village and encouraging trade. To place a road, you only need to press R on your keyboard or manually select the road button at the bottom of the screen. From here, you
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