Another map, another ten tasks needed to stop the Devil from taking over another naïve woman that presumes she’s stronger than evil incarnate. As both the Farmhouse and Asylum had unique mechanics, so too does the Inn, and understanding these mechanics are necessary in order to come out ahead of the Devil.
It should be noted that, of the three available maps, the Inn is the most disturbing thus far. Completing the Asylum in Devour could make a few players uncomfortable, but the Inn revels in both arachnids and vomit.
Eggs-istential CrisisThe first mechanic are spider eggs, acting as the ritual component. Eggs will be found across the map after Zara is awakened, as she vomits them up. Eggs will then need to be washed in purified water.
The second is bleach, and the pools of water themselves. After washing an egg that Zara expels, the water will become green again. Using a bottle of bleach will visibly turn the water from green to clear, indicating that it can once again be used to wash one of Zara’s eggs. Moving about and alternating between cleaning the eggs, and cleaning the water, while dodging spider enemies and Zara herself is the key to victory here.
PreparationMany doors of the Inn will be locked, and the keys aren’t available until Zara is awakened in grotesque form. Still, we have the now-traditional setup to complete before we kick in the door to the cavern and begin the map in earnest.
Gather all bottles of bleach near the two pools in the back of the Inn; this is where we’re going to be washing eggs, and being able to quickly clean the water after washing an egg will help speed along the process. As with the other maps, moving through the ritual will anger Zara and make her more aggressive, so gathering
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