Be warned, there are spoilers ahead for details and discussion of the final Season of the Seraph mission and accompanying cut-scene.
Abhorrent Imperative is the final quest for Season of the Seraph and wraps up the season’s narrative before the launch of Destiny 2: Lightfall on February 28. The quest is now live in-game to deliver some vital information for Guardians and contains a last mission aboard the Seraph Station as well as a cutscene that defines the narrative steps for Lightfall to take.
For those that have completed the story quest so far, the game will launch into an interaction between Ana Bray and Rasputin upon launch. Rasputing explains that Eramis, one of the game’s many antagonists, has accessed the Abhorrent Imperative protocol belonging to Rasputin which culminates in shooting down the Traveler – the spherical entity which gives Guardians their powers.
Rasputin explains that the only way to interrupt this is to infiltrate the Seraph Station so that he can sacrifice himself in order to destroy the network. He reasons that he was created with such dangerous intentions and his existence is a threat to humanity. His mentor and now friend Ana protests, but eventually the mission must go ahead. Following the completion of the dialogue between Ana and Rasputin, a beacon will flash and beep nearby titled Final Dawn.
You’re immediately placed teetering on the edge of a platform in orbit and must follow a precarious path to gain access to the Seraph Station. Bungie has spoken recently about how it plans to make the base game harder for Lightfall and Final Dawn is a great example of that. Guardians’ power level is capped to much below the recommended level of the mission, making enemies difficult to topple.
Eram
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