The level of popularity that The Sims has attained over its 20-year lifespan has been in-part thanks to publisher Electronic Arts and developers Maxis releasing it across many platforms. Together, they have managed to make the games accessible to numerous consoles and other systems over the years, making The Sims readily available to millions of people around the world.
Along with being downloadable on Microsoft Windows, the series has made its way onto over 10 different consoles, including Xbox, PlayStation, GameCube, and Nintendo Wii. For each version of The Sims released, certain alterations were made to its world and mechanics. This has worked well for some installments, such as The Sims 2, but not so well for later versions. Despite the varied success of console releases, The Sims still reigns supreme on PC, which has been its primary platform since the beginning.
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After The Sims released in 2000, it became one of the best-selling PC games of its time. Three years after its launch, EA and Maxis released the base game for Xbox, GameCube, and PlayStation 2. On console, The Sims follows a storyline in where players can advance through levels of controlling Sims in different living situations. The living situations fluctuate in difficulty with levels such as “Money From Mom” and “Party Animals.” This is very different from the PC version, which lacks any main objectives aside from appeasing the wants and needs of players' uniquely customized Sims.
The Sims 2 on console follows a level-based storyline, while also giving players the option to play on their own terms. One noticeable difference between the console and PC version of The Sims 2 is the way
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