I go into Lego Horizon Adventures cocky—seeking to test the mettle of my Aloy. Difficulty setting? That’s new; I crank it right up to 5 out of 5 (“Hero”). Worse yet, I also take this co-opportunity to play with my son for this hands on.
How would backup be a hardship enhancer and not a problem halver? In the 27-odd Lego games we've clocked together, he's double-jumped at the chance to shoot, saber, or sneakily screen-scroll me to death. Repeatedly. His favourite thing in life is handing me my own Lego pants-part.
With zero surprise, it dawns on me quickly that our demo will be yet another trial by friendly-fire. To my actual, genuine shock: the combat system being employed against me is, far and away, the deepest Lego fisticlaws either of us have seen.
Players can’t damage one another with basic bow shots, per se, but he finds new ways to hassle me whenever I put my DualSense down to take notes. It's like I’m playing Horizon forbidden rest.
Something else I soon realise: LHA is built different—mostly but not completely for the better. We've a new dev (Studio Gobo) with a new design philosophy, so best le’ go of your preconceptions right now. I’ll dive into the specific culture shocks in a sec, but I should detail some asking prices first. You can, of course, skip that window shop to read my continued thoughts.
Amazon – $99 PS5 | $89 Switch
Big W – $99 PS5
JB Hi-Fi – $99 PS5 | $89 Switch
MightyApe – $99 PS5 | $109 Switch
Harvey Norman – $108 PS5 | $98 Switch
Digital:
PlayStation Store – $109.95 Standard | $124.95 Deluxe
Nintendo Store – $109.95 Standard | $124.95 Deluxe
Epic Games – $109.95 Standard | $124.95 Deluxe
Steam – $109.95 Standard | $124.95 Deluxe
Back to top
Preorders of either edition will net you the Shield-Weaver outfit.
There's a Standard or Digital Deluxe Edition. Here’s what is in the latter:
Let me place a big green flat-piece and set the stage for you. In Lego Horizon Adventures, we’re roughly resampling the events of Zero Dawn, though it’s a lighthearted and
Read more on ign.com