Hi everyone, we are Deck13’s Sven Hammer, Principal Technical Designer, and Lila Grimaldi, Narrative Designer. We’re bringing you Atlas Fallen on May 16, an epic and explosive action-RPG where you’ll play as a hero who rises against the reign of a tyrannical god. You’ll explore a semi-open, sand-covered world called Atlas and battle mythical creatures. Your heroic abilities come from a magical artifact, and we’re here to tell you about its lore and mechanics!
In the world of Atlas, Essence is at the core of everything. All organic things and each particle of its sand-covered surface are made of it. An ancient form of magic built its powers on Essence, but its knowledge has been long lost. One day, our hero stumbles upon the remains of this magic in the form of a centuries-old artifact: the Gauntlet.
The Gauntlet gives its wearer control over the Essence present in their surroundings. Thus, they can manipulate Essence grains found in objects, structures, elements, and change their structural integrity, reassemble or destroy them. Our hero will use it to shape the sand around them into various weapons during combat. The gauntlet’s ability to manipulate its surroundings allows players to propel themselves into the air for epic vertical movements and fast traversal by sliding over the sands of Atlas. The Gauntlet is a very versatile tool!
Unfortunately for our hero, they find a malfunction in the Gauntlet. Forged by a mysterious being, it was dismantled soon after its creation to prevent anyone from wielding its magic again. Two vital components are required: the Catalyzer and the Shards.
The more Essence comes into play, the harder it is to control. The role of the Catalyzer is to gather Essence and channel it into itself,
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