After delaying the launch of Homeworld 3 by two months to address criticism of the spacefleet shoot-o-strategy game's demo, developers Blackbird Interactive have now laid out what they're changing. Improved controls, tougher ships, more useful formations, better Attack Move command, more HUD options, and more types of War Games mode objectives are among the tweaks and improvements detailed by game director Lance Mueller in a 3000-word blogblast. "This past month, everyone was heads down discussing every post we saw from Steam, social, Reddit, Discord and beyond," he explained. They have plans.
Our own spaceman Edwin was among those who liked the mood of February's Steam Next Fest demo but found it finicky to control. And yup, that's one of the main things they plan to change. Here are their other highlights:
Do dive into the blog post for more info, explanations, and screenshots, though do bear in mind Mueller says "it's not a comprehensive list of every change we've made (or will make) as much as addressing "the most common pain points players experienced".
How does all that sound, demonauts? You've still a wee wait to get your hands on all that, as Homeworld 3 is now due to launch May 7th on Steam and the Epic Games Store.
Blackbird Interactive are one of the many, many, too many studios to cut jobs this year. In February they let go of an unannounced number of people as "part of a realignment plan that's necessary because of new projects that were shelved by some of our partners". As ever, best of luck to everyone.
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