It's been nearly two years since Telling Lies and Her Story creator Sam Barlow began to tease his next FMV narrative mystery Immortality (then known as Project Ambrosio), but finally the Hollywood-inspired «investigative horror» has received its first proper reveal.
Barlow actually outlined Immortality's basic concept last June, revealing it would tell the story of Marissa Marcel, an actress who filmed three movies over the course of her career — Ambrosio in 1968, Minsky in 1970, and Two of Everything in 1999 — none of which were ever released.
Barlow has now shared a few more specifics as part of the game's first proper reveal (which also saw its title expanded to Immortality: An Interactive Movie Trilogy) explaining that players will need dig through an archive of film and behind-the-scenes footage in order to both piece together the plot of each movie and find out what happened to Marissa Marcel.
Immortality: An Interactive Movie Trilogy — Reveal Trailer.
It's a concept that should be immediately familiar to those who've played Barlow's previous acclaimed work, but Immortality is introducing a new means of interacting with its archival footage set it apart from the text-driven searches of Her Story and Telling Lies.
This time around, using a machine resemble an old fashioned Moviola editing device, players are able to slowly open up the limited footage initially given to them by pausing a sequence and directly clicking on an item of interest, whether that be a particular character, prop, or something else. The game will then generate a match-cut in real-time, cutting to another bit of footage in which that thing appears — useful for following the trajectory of a specific object through the footage, or perhaps even
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