Helldivers 2 developer Arrowhead has revealed the game’s next Premium Warbond, dubbed Viper Commandos and due out June 13.
In a post on the PlayStation Blog, Katherine Baskin, social media and community manager at Arrowhead, said the studio had responded to feedback on Helldivers 2’s Warbonds and had changed its approach as a result. For a start, Arrowhead has slowed down the pace at which it releases Warbonds “to give us a little bit more time to polish these designs before they’re released.” Baskin continued: “We don’t want to rush anything out of the oven before it’s fully baked.”
Arrowhead has also changed the arrangement of items in each Warbond to make room for new item types as well as higher quality armor and weapons. “This will prevent us from simply adding more of everything, which can lead to weapons that feel redundant and uninteresting armor,” Baskin explained. “It’s time to focus on quality over quantity.”
“When we started researching items for Viper Commandos, we wanted to be sure we answered our player calls for stronger theming that coordinates across all the items, more emotes, unique armor passives, and more thoughtful designs rather than simply giving more of the same.”
The game’s community had called on the developer to slow down when it came to significant balance changes as well as Warbond releases, feeling Arrowhead had sometimes gone too far with nerfs and failed to include meta-affecting weapons and gear in the Warbonds.
To that end, Viper Commandos revolves around an up close and personal playstyle, which for any existing Helldivers 2 player may sound a little frightening. The new primary is a new version of the Liberator called the AR-23A Liberator Carbine. It has a modified, shortened form-factor that handles differently from the original, with a bit higher recoil, but faster handling designed for spraying and praying up close.
There’s also the new SG-22 Bushwhacker triple-barrel, sawed-off shotgun with two different firing modes, including
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