A Helldivers 2 player has shown an awesome method that others can use on certain maps to bring down larger enemies. Although Helldivers 2 gives players plenty of ways to defeat the Terminids and Automatons, this technique is done without firing a single shot.
In the Terminid and Automaton Galactic War, players need every advantage they can get on the battlefield. In the early days of Helldivers 2, gamers are finding a ton of unique ways to take the enemies, many of whom prove to be extremely tough adversaries. One player discovered a helpful trick to clear Automaton Enemies in Helldivers 2, which is particularly useful given the ongoing Automaton focus of the recent Major Orders in-game. As more weapons and Stratagems get added to the game, it’ll be interesting to see how players use the new tools to gain the upper hand in the Galactic War.
Redditor VenanReviews shared the cool Helldivers 2 strategy, which can only be done on maps that have a chasm. In the clip, the player is being chased by several large Terminids in Helldivers 2, and reaches the chasm. While all looks lost, they use the Jump Pack to fly from one side to the other. The Terminid follows, falling off the cliff to their own demise. While this strategy does involve using the Jump Pack, it’s worth it on maps with a chasm, as it makes plays like this possible.
Gamers in the thread were quick to praise VenanReviews for the play, with one user going as far as to say, “I’d quit because you peaked. Nothing will be as cool as this.” Another player pointed out that they’re one of the first people to figure out a solid use for the Jump Pack in Helldivers 2, which is often left behind in favor of other backpacks such as the Guard Dog or Rover Stratagems.
The continued success of Helldivers 2 is immensely impressive, and is largely down to Arrowhead Game Studios continuing to add new content to keep things fresh on the battlefield. The most recent Helldivers 2 update added cool details not mentioned in the patch
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