Helldivers 2 developer Arrowhead has released update 01.000.202 and via the patch notes confirmed it addresses general game stability and crashes. But as the Helldivers 2 community anxiously awaits what’s next for the game following the apparent eradication of the Automatons, players are wondering what secrets the update may hold.
Let’s start with what we know. Update 01.000.202 tweaks stats user interface for weapons to take into account any explosive damage done by them. According to Arrowhead,this is to give weapons that do damage with explosive projectiles a more fair representation in the UI. Most notably affected is the PLAS-1 Scorcher, the developer added.
Then there’s a long list of crash fixes, which are certainly welcome. Arrowhead also updated its ‘known issues’ list to add scopes on some weapons, such as the the Anti-Materiel Rifle, that are slightly misaligned, and the area around Automaton Detector Tower that makes blue stratagems such as the hellbomb bounce and be repelled when trying to call them down close to the tower. Of course, with the Automatons dealt with, it’s not possible to play on Automaton planets. They’ll be back, sure enough. Meanwhile, there is no mention of the ‘rogue Item’ that Arrowhead has warned players off buying, but it is now removed from the game.
It’s a simple enough patch on the face of it, but Helldivers 2 players are now conditions to suspect Arrowhead of sneaking in unannounced changes and additions. After all, the developer added new Automaton enemies without telling players so that they could discover them for themselves. And with the Automatons dealt with, players are now wondering if it’s finally time for the heavily rumored arrival of the Illuminate faction.
If you’re looking for more on Helldivers 2, check out IGN’s feature on the Let Me Solo Her of Helldivers 2, a player who has answered over 100 SOS Beacons as part of a mission to help others.
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