Chasing collectables is a time honored, time consuming tradition in World of Warcraft, with each major patch introducing new rewards to chase and grinds to obtain them. Between new zones, holiday events, and special activities like Secrets of Azeroth, there's always something to chase… though some of these grinds have become painfully limited by extreme amounts of RNG or time limits.
To their credit, Blizzard has acknowledged these issues with increased droprates and bad luck protection, but has that done enough to make Dragonflight one of the best expansions for collectors, or does Blizzard still have a long way to go?
Almost every major patch comes with new mounts, pets, toys, transmog, and, (in Dragonflight) drakewatcher manuscripts to collect. The method to obtain these in-game collectibles can range from boringly easy to mind-numbingly impossible.
In recent years, Blizzard has begun to embrace a philosophy that is more respectful of players' time. This is perhaps most obvious in the case of gearing, with bad luck protection and more deterministic gearing options being made available via systems like the Great Vault and Revival Catalyst. The approach with collectibles, however, has been less consistent.
Perhaps the most infamously difficult-to-obtain collectible has been the X-45 Heartbreaker. Once calculated to have a drop chance of 1 in 3333, and only obtainable for two weeks out of every year, even today this mount is why you should never expect your collector friends who don't have it yet to be available during the Love is in the Air festival, because they'll be too busy throwing every alt they have at the attempt to get this mount.
In more recent times, Blizzard has acknowledged this old-school approach to collectibles hasn't always been fun. There has also been some experimentation with bad luck protection — with some ideas more successful or better implemented than others.
One thing we've seen Blizzard