It's a big week for Halo Infinite, with the sci-fi shooter's much-anticipated Season 2: Lone Wolves update out now across console and PC. In addition to adding new maps and modes--including the battle royale-like Last Spartan Standing--the update makes a long list of balance changes, bug fixes, and other improvements to the core experience.
The full patch notes are out now and can be seen below, as shared on the Halo Support website. For starters, melee damage has been reduced across the board in multiplayer and campaign by 10%. Specifically, this change makes the Mangler less deadly, as it now requires a two-shot beatdown instead of a one-shot beatdown. In Ranked multiplayer, the Battle Rifle now has more melee damage.
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The Ravager, meanwhile, sees its base shot buffed, so much that it's now possible to land a two-burst kill with it. As for equipment, the Drop Wall is now stronger and deploys faster, while the Overshield now grants an additional half-bar of shielding.
Vehicles see some changes, too, with Warthog handling improved on uneven terrain by adjusting the vehicle's tire positions and suspension. The Chopper, meanwhile, can now one-hit kill all vehicles except the Scorpion and Wraith. The Banshee sees its mobility and weapon damage increased.
Developer 343 has also adjusted player movement abilities, with velocity gained from sliding into a ramp has proportional reduction based on the fall height. Jumping, meanwhile, sees an update that includes collision
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