Developer 343 Industries has been quite vocal about what Halo fans can expect from Halo Infinite in 2022. The studio released a new roadmap last Friday, and it brings with it the unfortunate news that Halo Infinite‘s campaign co-op will not arrive until August. Joseph Staten, Head of Creative at 343, said that the studio is prioritizing “team health” and finding “a sustainable development rhythm.”
Campaign co-op was one of several features missing from Halo Infinite at launch. It was initially delayed to the start of Season 2, but that season was then delayed by a further three months to May 3 of this year. Halo fans who enjoy playing campaign co-op in split-screen are also out of luck, as this has been delayed until some point during Season 3. 343 is extending Season 2 into another 6-month season to work on quality-of-life improvements. This means that split-screen co-op will not make it to Halo Infinite until November 8 at the earliest.
The new roadmap for Halo Infinite contains more details about what fans can expect in the future aside from the upcoming campaign co-op. The studio wants an “accurate and reliable” roadmap, with a focus on quality-of-life improvements, Season 2, and Forge mode.
Forge mode will now have an open beta that the studio is targeting for September. Private flighting has been ongoing for a while, but this will bring the mode to all Halo Infinite players when it arrives. The ability to replay campaign missions is targeted for late August. The team also aims to introduce one “Drop Pod” per month. Named after the ODSTs, these “Drop Pods” will be updates containing quality-of-life improvements that vary in scope.
For more on Halo Infinite Season 2, check out the new maps and game modes coming to
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