Rockstar Games products have long showcased incredible levels of detail that go above and beyond other games of their time. Red Dead Redemption 2 is one of the greatest examples, with minute elements that seem almost inconsequential but play a part in building the incredible Wild West open world. Given that history, Grand Theft Auto 6 is sure to take things up a few more notches considering how long it has been since the developer's last major title, and the next-gen hardware it will release on.
GTA 6 had likely been in the works for years before development was confirmed in February 2022, but little is known about the title. Recent leaks of the game didn't show much regarding its visuals and mechanics considering they were based on an early build, but information that is out there reveals its Vice City setting. That setting may mean Rockstar's attention to detail can shine even more than it did in Red Dead Redemption 2.
Rockstar Still Needs to Do One Thing for Red Dead 2 Before Moving On to GTA 6
Both for its time and now, Red Dead Redemption 2 displays a level of detail that never ceases to impress. This was expected given it was Rockstar's first full release since 2013's GTA 5, but that doesn't make it any less of a spectacle. Features like hair growth, characters and environments reacting to the weather, and believable animal AI all seem like they would be afterthoughts, yet Red Dead Redemption 2 seemed to give them the same amount of care as more impactful mechanics.
Yet the game's setting means this commitment to immersion came at a cost. Arthur Morgan is limited to crafting one item at a time, with each action having a separate animation. Likewise, collecting materials locks Arthur into animations for skinning animals
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