If God of War Ragnarök's release date was subject to a strict crunch period, it would very likely ruin what is expected to be a tight and nuanced story. As the gaming community celebrates the fourth anniversary of God of War 2018, it still begs the obvious Ragnarök question about just when the community will get more information about the game, but one thing is certain: the game doesn't need a rushed product.
God of War Ragnarok has a high bar to reach since it will be the latest in a dearly-beloved video game series, and the direct sequel to its best-selling entry. This fact alone attests to the precise and careful updates from the Santa Monica development team on the subject; fans are watching closely to see how and when this product will finally come out. Initially, the game was set to launch in 2021, but that changed to 2022 after pandemic complications. Some in the community are even questioning whether or not a God of War Ragnarök 2022 release is likely anymore.
Related: Will Kratos and Freya Make Up In God of War Ragnarok?
Whatever the case, implementing a strict crunch time to appease fan demand won't make matters better, but cause issues to pile on that could hit the game's story hardest. Massive AAA title releases like Cyberpunk 2077 and, more recently, LEGO Star Wars: The Skywalker Saga should indicate not to follow the same path because it hurts not only the community but the game itself. It looks like Santa Monica Studio understands this too, as the official Twitter page released a video with Cory Barlog confronting the questions that needed answers.
As of now, Ragnarok's developer insists a 2022 launch is happening, but it's hard to determine if the decision is a good one or not until the final product
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