Ghostwire: Tokyo is an upcoming action horror title developed by Tango Gameworks and published by Bethesda. At its helm is previous Resident Evil director Shinki Mikami. The game revolves around the sudden disappearance of the majority of Tokyo's citizens and the coming of strange, otherworldly beings known as «Visitors.» Despite being unveiled at Bethesda's E3 conference in 2019, details on Ghostwire: Tokyo have been dropping in the weeks leading up to its launch.
Recently a trailer dropped showing the exclusive features available for PS5 players of Ghostwire: Tokyo. These features aim to better immerse the player in the world of Ghostwire: Tokyo by utilizing the DualSense controller's features. While these features are likely going to benefit a PS5 owner, PC players were wondering what specific features they will be getting for the game, considering that Ghostwire: Tokyo is a timed exclusive for the PlayStation and PC.
Beloved Ex-Ghostwire Tokyo Developer Ikumi Nakamura Opens New Studio
The system requirements PC owners need to meet in order to play Ghostwire: Tokyo were unveiled last month, though still some players were wondering what options they would be able to tweak and how their machine could be used to its fullest potential. From the looks of screenshots of the PC options, it seems like PC players will be getting Ray Tracing options for shadows and reflections. Also, the game will support both NVIDIA’s DLSS and AMD’s FSR techs.
There is some disappointment for PC players though in the options that will be available in Ghostwire: Tokyo. Unlike many FPS games on PC, Ghostwire: Tokyo will not have an FOV slider. As the game is using Unreal Engine 4 though, many have guessed that mods will fix this issue in the near
Read more on gamerant.com