Ikumi Nakamura, former creative director on the imminent GhostWire: Tokyo, has revealed more details of her new studio. It's called Unseen, with an office in Tokyo and remote staff, and they're working on a new IP that can work across different mediums, not just games.
Here's a video, released by Unseen, which introduces the philosophy of the studio and contains glimpses of the (still empty) office space.
"At Unseen, we want to build a multicultural team - a cross-cultural world made up of international staff," Nakamura told IGN in a video interview. "I want [the office] to be a place where developers can come and go as they please, like nomads. It's a new style of office."
"I don't want to think only in terms of video games; I want to make a new IP that can work as a variety of entertainment media," Nakamura said. "For example anime, education, apparel... I'd like to make a game that can have an impact on those kinds of media too, and to grow carefully."
"I can't say much, but we are putting a lot of care into the scenario and characters of our first game," she continues. "In this day and age, it feels so important to celebrate individuality. I want to make a game with characters that reflect real-life personalities and minorities, with an open-minded setting that represents multiple cultures."
While there's no specific details on what project the studio is working on, Nakamura does talk about her own interests. "I think I haven't changed much since I was a kid. I like mystery, I like horror films, I love zombies, and the supernatural and science fiction - I find these genres fascinating, and I'm good at them, so I want to keep working on games related to these subjects."
I'm always interested when people are
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