Ubisoft reveals that future games in the Assassin’s Creed franchise may not be extremely lengthy RPGs as the publisher decides to vary its approach. Recent Assassin’s Creed games have received some criticism for their length. This is partly due to the sheer size of the game world, as Assassin’s Creed games went from being set in a dense city to letting players loose in a massive open world filled with side quests and activities.
This approach was first adopted by Assassin's Creed Origins, with Assassin's Creed Odyssey and Assassin's Creed Valhalla further expanding and building upon it. It seemed like the game world kept increasing in size with each subsequent release and Ubisoft added even more content through post-launch expansions and DLC. However, it looks like the Assassin’s Creed series will move away from this design philosophy to give players a more varied experience.
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An interview with IGN revealed that future games in the Assassin’s Creed series may be shorter. In the interview, vice president executive producer of Assassin's Creed, Marc-Alexis Cote, first discussed Assassin’s Creed Mirage. Cote mentioned that Assassin’s Creed Mirage is a smaller project in the series and thus it retails for $50. It’s being developed to celebrate the 15-year anniversary of the series and will have a bigger focus on stealth as well as parkour.
Cote then confirmed that Assassin’s Creed Mirage will be shorter than the recent games in the franchise and players will be able to finish it within 15-20 hours. He later stated that the Infinity Project will allow Ubisoft to approach future games from a variety of directions. For example, Assassin's Creed Red is a massive open-world game set in
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