The Summoner is an exciting class to play in Final Fantasy 14’s range of PvP modes. Using their Summoned Primals and a range of unique offensive spells, this class can provide effective burst damage that can support any good PvP team composition.
Related: Final Fantasy 14: Guide To Playing Red Mage in PvP
With a range of possible Limit Break options, depending on which type of Primal you’d like to use and high potency combos, Summoner remains a particularly versatile PvP class that can be difficult to approach for newcomers. If you’re looking to harness the power of Primals to win matches, follow our guide to learn the essential tactics.
Summoner has quite a few Job Actions compared to other PvP classes, including a large amount of instant cast abilities and spells that transform into other spells under the effect of certain buffs. This can make the class appear overwhelming at first, however, the majority of these abilities are only for dealing damage or applying debuffs.
Unlike Red Mage or Gunbreaker, Summoner isn’t a multi-purpose class in PvP. Whilst they still offer some small amount of utility, the primary purpose of Summoner’s job skills is to combo into high damage and build to your Limit Break skills, which will embolden your already-powerful Demi-Primals.
PvP Summoner differs from the PvE version of the class, as it cannot have a summoned Egi permanently whilst in combat. Instead, you have spells themed around the Primals Ifrit, Titan, and Garuda that should be used alternately during your rotation as much as possible.
Crimson Cyclone will be essential for opening windows of damage, as it will close the gap and also do a lot of damage with a 15-second cooldown.
In addition to these key skills, you'll also use
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