According to Executive Producer at Ubisoft Marc-Alexis Côté, upcoming games in the Assassin’s Creed franchise could be 15 hours in length as opposed to 150. While the first few entries in the series were about 20 hours long, recent games like Assassin’s Creed Valhalla have been more than 200 hours in length for many players. The executive noted that future Assassin’s Creed games will in fact vary in length, adding that some entries in the series could be straying from the open world roleplaying game formula which has become so characteristic of the franchise, at least since Assassin’s Creed Origins.
The news comes hot on the heels of the most recent Ubisoft Forward which saw several games in the Assassin’s Creed franchise being officially revealed, most notably Assassin’s Creed Mirage. This will follow Basim, a “cunning street thief with nightmarish visions seeking answers and justice” who flees Baghdad to join an “ancient organization, The Hidden Ones.” This action adventure game similar to the first entry in the series will apparently be much smaller in scope and scale than Assassin’s Creed Valhalla.
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“It is a smaller Assassin's Creed project,” Côté explained during an interview with IGN. “This was conceived, built to celebrate the fifteenth anniversary. So, that's why we're using our modern Valhalla engine to build a smaller game that pays tribute to our original game by focusing more on stealth, close quarter combat, parkour, and a denser city that goes back to our roots in the Middle East with Baghdad as the centerpiece.”
When it comes to length, Côté said that “yes, you should expect something that's closer to our original games.”
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