The future of Ubisoft's bestselling Assassin's Creed games took an interesting turn on Saturday. During the company's Ubisoft Forward event, it revealed that the previously-teased Assassin's Creed sequel called "Infinity" wouldn't be a standalone game but rather some kind of central hub for all of Assassin's Creed going forward.
Why does the single-player Assassin's Creed franchise need a central game launcher platform? Great question. Ubisoft's still being coy with key details, but it did refer to Infinity as a "hub" and a "platform."
That mostly confirms that it's not a playable interactive experience, though the company did reveal that the platform would serve as the central interaction point for the series' sci-fi meta narrative that bridges the different historical periods.
In an interview with Eurogamer, Assassin's Creed executive producer Marc-Alexis Côté shared more relevant details. He explained that if you were to purchase one of the upcoming Assassin's Creed games announced in the same showcase (codenamed "Red" and "Hexe"), you would load into Infinity before starting your new adventure.
Conversely, if you're already accessing Infinity (which seems slated to launch before Red and Hexe debut) you'd see the games listed as "a new DNA memory" be able to purchase the new titles through the platform.
("A new DNA memory" refers to Assassin's Creed's aforementioned sci-fi meta narrative. In theory each historical adventure is relived through a DNA memory reconstructed through a device called The Animus.)
Côté argued that Infinity will improve the series' discoverability and accessibility.
Côté's breakdown of Infinity for Eurogamer included some interesting development insights about how Ubisoft wants to manage
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