As a replacement for E3, the showcases around Summer Game Fest 2022 gave viewers plenty to anticipate. However, Geoff Keighley's Summer Game Fest kick-off was noticeable packed full of sci-fi and horror games. Comparisons to titles like Dead Space were common, and jokes about this dominance even affected Dreamside Interactive's survival-RPG Frozen Flame.
Frozen Flame aired a new trailer during the PC Gaming Show on June 12, announcing its plan to release through Steam Early Access this fall. Dreamside founder Serge Korolev said it was a «really nice experience» owed to publisher Ravenage Games, one that garnered Frozen Flame a lot more attention alongside its Steam Next Fest demo. With that feedback came jokes from audiences that were «sad» to not see another sci-fi title, but Korolev genuinely believes Frozen Flame's fantasy/survival skew will help it stand out at launch. Game Rant spoke to Korolev about building the game's fantasy setting and multiplayer.
Frozen Flame Head Serge Korolev Carries Modding Spirit Into Survival-RPG
Production on Frozen Flame began in 2017, its initial kernel to create a survival game ala Rust that was more focused on narrative and construction elements. Even the earliest prototypes were centered around an Ice Citadel — the endpoint of the adventure where players must venture if they hope to stop the Faceless; a being that's spreading a curse across the land of Arcana.
Marketing materials describe Arcana as a «land of dying dragons,» and some of these beasts have been corrupted by the Faceless. Each player is a resurrected «Pilgrim,» according to Korolev, though there is no single chosen one as some would expect from fantasy media. These Pilgrims can build bases with construction mechanics
Read more on gamerant.com