FromSoftware is reposnsible for some of the greatest games ever made. Each one is filled with memorable locations with exquisite level design, jam-packed with winding corridors that intersect and open up to reveal shortcuts and all manner of horrible monstrosities to fight. Fans of the Soulsborne series have been debating which location has the best level design in the series on Reddit, and there doesn't appear to be one standout answer.
The question was first brought up by u/FusRoDaL on the FromSoftware subreddit, and not much time passed before fellow fans were repping Bloodborne. Central Yharnam was probably the first ever experience of a Soulsborne game for plenty of fans out there, and it seems to have stuck with quite a few of them. For example, u/MotorVariation8 really enjoys how much Central Yharnam flows into itself so often, while u/OsoTico enjoyed the area's cluttered chaos.
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Elden Ring gets plenty of shouts too, mostly for the sprawling capital city of Leyndell. Not only is Leyndell probably the biggest location mentioned in the entire thread, but it's also full to the brim with satisfying fights and hidden secrets. There's also a great amount of verticality in Leyndell that doesn't really exist in locations from previous FromSoftware titles, and it allows for a lot more exploration as a result.
Whether or not you agree its a Soulsborne game is another matter entirely, but Sekiro: Shadows Die Twice is also brought up by a number of fans, specifically Fountainhead Palace and Ashina Castle. u/RafasLeftBicep argues that Sekiro is slightly underrated for its level design, while u/Aobz18 really enjoys how much FromSoftware
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